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  1. 1st Grade Science
  2. Which Design Works Better?

1ST GRADE SCIENCE โ€ข ENGINEERING DESIGN

Which Design Works Better?

Let's test two designs that try to solve the same problem โ€” and use data to find out which one works best!

SECTION 1

๐Ÿ” What's Happening?

Anchoring Phenomenon

Imagine it is raining outside. You need to carry your library books home. But you don't have a bag!

Your teacher gives you two things to try. One is a paper bag. The other is a plastic bin with a lid. Which one will keep your books dry?

Design APaper BagDesign BPlastic Bin with LidVSWhich one keeps books dry? ๐Ÿค”
Two designs to keep books dry: a paper bag and a plastic bin with a lid, shown side by side in the rain.
๐Ÿ’ญ Thinking Questions
  • What do you think will happen to each bag in the rain?
  • How could we find out which one works better?
SECTION 2

๐Ÿ’ก Big Ideas

When we have a problem, we can think of more than one way to fix it. That means we make different designs.

But how do we know which design is best? We test them! Then we collect data. That means we write down or draw what happens.

1

Test Both Designs

To be fair, we test both designs the same way. We do the same thing to each one.
2

Collect Data

Data is what we find out. We can count things, measure, or draw what we see. Data helps us pick the best design!
โœฆ KEY TAKEAWAY
KEY TAKEAWAY
SECTION 3

๐Ÿ”ฌ Let's Try It!

๐Ÿงช LET'S TRY THIS!

Ramp Race: Which Ramp Rolls a Ball Farther?

Here is a fun test you can do! We will build two ramps and see which one makes a ball roll farther.

What you need:

  • A small ball (like a marble)
  • Two flat boards or big books
  • Something to prop one board higher (like a stack of blocks)
  • A ruler or string to measure

Steps:

  • Build Ramp A: Prop one end of a board on 2 blocks. That is a short ramp.
  • Build Ramp B: Prop the other board on 4 blocks. That is a tall ramp.
  • Roll the ball down Ramp A. Mark where it stops. Do it 3 times!
  • Roll the ball down Ramp B. Mark where it stops. Do it 3 times!

Write down how far the ball rolled each time. That is collecting data!

Ramp A (Short)2โ—shortRamp B (Tall)4far!The taller ramp makes the ball roll farther!
The taller ramp makes the ball roll farther!
SECTION 4

๐Ÿ“Š What We Found Out

When we tested both ramps, we wrote down what happened. Look at our data!

TestRamp A (Short)Ramp B (Tall)
Try 1Rolled to the ๐ŸŸก markRolled to the ๐ŸŸข mark (farther!)
Try 2Rolled to the ๐ŸŸก markRolled past the ๐ŸŸข mark
Try 3Rolled to the ๐ŸŸก markRolled to the ๐ŸŸข mark (farther!)

The data shows us that Ramp B made the ball go farther every time. We tested each ramp 3 times to be sure.

When we test more than once, we can trust our data more. If it happens the same way again and again, we know it is not just luck!

How Far Did the Ball Roll?0a littlesomea lot๐ŸŸกRamp A๐ŸŸขRamp Bโญ
Simple bar chart showing Ramp A rolled a short distance while Ramp B rolled a longer distance.

This picture shows our data. The green bar is taller because the ball rolled farther with Ramp B. Data helps us see the answer clearly!

SECTION 5

๐Ÿ”Ž Do You See the Pattern?

When you test two things, you can compare them. That means you look at how they are the same and how they are different.

Here is a pattern: When we test things carefully, the data helps us find the best choice. This works for lots of things!

ProblemDesign ADesign BHow to Test
Keep books dry ๐Ÿ“šPaper bagPlastic binPour water, see which stays dry
Roll ball far โšฝShort rampTall rampRoll ball, measure how far
Keep an egg safe ๐ŸฅšWrap in paperWrap in bubble wrapDrop it, see if it breaks

See? Every time, we test both designs the same way. Then we look at the data. The pattern is: testing and comparing helps us find what works best.

โœฆ KEY TAKEAWAY
KEY TAKEAWAY
SECTION 6

๐ŸŒ People Use This Every Day!

Real engineers test things all the time. An engineer is a person who solves problems by building and testing things.

When someone wants to make a new shoe, they don't just make one kind. They make two or three kinds. Then they test them! They check: Which shoe lasts longer? Which one is comfier?

When someone builds a new bridge for toy trains, they try different shapes. They put weight on each one and see which is strongest. The data tells them which bridge works best!

๐Ÿ› ๏ธ Your Turn: Design Challenge!
SECTION 7

๐Ÿ“– Words to Know

๐Ÿ“– Key Vocabulary

Design โ€” A plan for how to make something. It is a way to solve a problem.

Test โ€” To try something out to see how it works.

Data โ€” What we find out when we test something. We can write it down, draw it, or count it.

Compare โ€” To look at two things and see how they are the same and different.

Engineer โ€” A person who solves problems by designing, building, and testing things.

SECTION 8

โœ๏ธ Show What You Know!

PROBLEM 1 โ€” WARM-UP
Two students each build a different paper boat. They want to find out which boat holds more pennies before sinking. What should they do to collect data about their designs?
PROBLEM 2 โ€” MEDIUM
A class tests two different sun shade designs to see which one keeps a spot cooler on a sunny day. They check the temperature under each shade every 10 minutes and write the numbers down. Why is writing down the temperatures important?
PROBLEM 3 โ€” MEDIUM
Two groups of students build different ramps to help a toy car roll into a bucket. Group 1's car lands in the bucket 2 out of 5 times. Group 2's car lands in the bucket 4 out of 5 times. Based on this data, which design works better at solving the problem?
PROBLEM 4 โ€” CHALLENGE
Maya and Sam each design a different bag to carry library books without the books falling out. To be fair when collecting data, what should they do?
SECTION 9

๐Ÿ”ฎ What's Next?

๐Ÿ”ฎ What's Next?
SUMMARY

โœจ What We Learned

Varsity Tutors โ€ข 1st Grade Science (NGSS) โ€ข Engineering Design โ€” Collecting Data from Two Designs